Intramural Softball


Softball Rules




  1. The game shall be played between two teams of 10 players. Each team must have 6 players on the field to start the game, one of who must play the position of catcher. By the start of the second inning, both teams must have 8 players on the field.


  1. Players may wear rubber-cleated shoes; metal baseball spikes and bare feet are NOT permitted Closed-toed Athletic shoes only.

A. Any player caught wearing metal spikes will be ejected without warning, and must follow the Saint Leo University Intramural Program suspension rules


  1. For all non-playoff games, no new inning will start 55 minutes after the game begins. If the time limit has not passed when the third out is completed after the home team bats, a new inning may be played.


  1. Complete game:
    1. Completion of 7 innings or 6 1/2 (middle of 7th) innings with home team ahead.
    2. Game called because of weather-conditions with three (3) full innings completed with one team ahead.
    3. Game completed when any inning is completed after the 55 minute time limit is expired (as outlines in #3 above)
    4. Game completed when a team is ahead by 10 runs at the end of 5 innings, or a team is ahead by 12 at the end of 4 innings, or a team is ahead by 20 runs at the end of any inning.


  1. Abusive or insulting language, acts of unfair play, and managers, coaches, or substitutes on the field of play without permission will result in suspension or forfeit.
    1. Anyone questioning a ruling with an umpire OTHER THEN the captain/manager will be ejected from the game.


  1. The Batter is out and the ball is dead on any attempted bunt


  1. Only league supplied bats may be used in game play. Wood ONLY for men & in CO-REC.


  1. All at-bats start with a 1-1 count on the batter. 
  2. Thus all batters get two strikes. 
  3. If a batter has two strikes on them, and fouls a pitch off, they are out.


  1. OVERTHROW RULE (any time a thrown ball goes out of bounds):
    1. First throw by an infielder: runners receive two bases from their position at the time of pitch.

B. First throw by an outfielder or second throw from an infielder: runners receive 2 bases from their position tat the time of the throw.


  1. OFFENSIVE INTERFERENCE: Interference is defined as the “act of an offensive player or team member which impedes, hinders or confuses a defensive players attempting to execute a play.”
    1. Defensive players must be given the opportunity to field the ball anywhere on the playing field. Also:
      1. Base running interference includes a runner or batter-runner who is hit by a fair, untouched batted ball and a thrown ball which strikes any illegal loose equipment, detached part of a uniform or miscellaneous item left in playable territory by the offensive team.
      2. When a runner interferes with a fielder, it may be in the form of physical contact, verbal contact, visual distraction, or any other type of distraction which would hinder the fielder in the execution of the play. The umpire must determine if the interference occurred before or after the runner who interfered was put out and then apply the proper rule.
      3. It is also interference, in the judgement of the umpire, if there is an obvious attempt to prevent a double play; if determined, the runner who caused the interference, and the second runner in which the double play was attempted, are both out, resulting in the double play.


    1. Definition: A foul ball is legally batted ball that settles on foul territory between home and first, or home and third base, or that lands inbounds and goes out of bounds before first or third base or while on or over foul ground touches a person or the umpire or player.
    2. A fair fly must be judged according to the relative position of the ball and the foul line, and not whether the fielder is in fair or foul ground at the time he touches the ball.


  1. BATTING OUT OF ORDER (see batting out of order page)


    1. When a ball is batted through the gate it is a double. All runners on base shall advance two bases from time of pitch.
    2. When a ball is hit over the fence, it is a home run.
    3. It is the Umpire’s decision whether a home run or a double is hit.
    4. Any ball that goes into foul territory over the fence is out of play
    5. If an over thrown ball at first or third base goes beyond over the fence, or into the dugout, the ball is dead and all runners advance one base.
    6. If a fielder catches a fly ball in a playable area and unintentionally carries it out of play, the batter is out, the ball is dead, and all runners advance one base.
    7. A fair ball striking any tree, or other obstruction on the playing field remains in play, and the batter is entitled to “all he can get”. A fly ball caught in the air on the rebound from any of these objects is not an out, and it is a live ball.
    8. Should the ball come to rest in a tree or other obstruction, it shall be ruled a ground rule double.
      1. You are not allowed to climb the fence to catch a ball.
      2. If a player catches a ball in the air and his momentum carries him through or over the fence, the catch is good and the batter is out. The ball is then ruled dead, and any runner on base may advance one base.
      1. The infield fly rule is in effect if there are runners on first and second, or bases loaded with less then two outs. If the batter hits a ball that is ruled catchable by an infielder with ordinary effort, the batter is automatically declared out. THE RUNNERS DO NOT HAVE TO RUN.



    Free substitution is allowed, as long as the batting order does not change. Whoever the substitute player replaces, they must bat in their spot in the order.


DRINKING, SMOKING, AND CHEWING TOBACCO ARE NOT PERMITTED ON THE FIELD AT ANY TIME. You will be ejected if you are doing any of these three, and will be suspended and must follow the Saint Leo University Intramural Suspension rules.




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